1/23/2023 0 Comments Hotline miami 1 vs 2It is safer for guards to have lights on and safer for thieves to have lights off. But in the same time for the guards, it symbolizes the footprint of a potential thief located in that area. In a hallway ( let's say of an indoor map for instance ), Thieves can use darkness in their advantage by turning off lights with the Red switches. This really adds an original aspect to the gameplay. And the Guards can use the Flashlight of their guns to venture into the dark. OGAT's Lighting system, depending on the map you play on (There are maps with more open areas than others) balances with light-switches (coloured in red), few generators (blue boxes) and! and fixed lighting The Lighting system of OGAT generates a gameplay where Thieves have constant vision in darkness. You can precisely track someone by hearing his footsteps and it's definelty one of the core composant in the balance of this game. Light/darkness and sound OGAT's gameplay is mainly based on light and sound.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |